Raidrez from Perfect World tries to recreate the style of the Monster Hunter series from Capcom with a huge epic world. Will this game unleash the cold blooded hunter in you, or does it turn you into a professional rat killer? Grab your spear and lets explore for a answer!
32 bit Windows XP / Vista / Windows 7
Dual-Core CPU at 2Ghz or faster
2 Gigs Ram
6-12 Gigs of Hard drive space
DirectX 9.0 (GeForce 6000 or Radeon HD1000 series or newer) with 512MB Video RAM
64 bit Windows 7®
Quad-Core CPU 3Ghz or faster
4-8 Gigs of Ram
6-12 Gigs of hard drive space
Video card with DirectX 11 and 1 Gig of Video RAM or more
Pros and Cons
Raiderz is a unique free to play MMO with a lots of different ideas to make the game feel fresh. This game tries to capture the feel of the Monster Hunter franchise from Capcom, where you wander the world for rare monsters to kill and gain rare crafting pieces for new gear and weapons. Perfect World takes some ideas from that franchise and puts them into a new world built around MMO gameplay.
You get a amazing amount of customization for a free to play game. From hair colors to eye color. You get plenty of skin tones, but they are all normal colors. No she-Hulks here! A feature I liked a lot is the tattoo option. Twenty five face tattoos can shrink or be enlarged and placed anywhere on the face. You can even change the color of them.
From there you have four character classes that will be the base of your character. You can choose a Defender. Someone who protect your party from danger. A Berserker, the damage dealing fighter with huge weapons. A Cleric, who heals and keeps the party going.
Or a Sorcerer that can deal out huge damage from afar.
Once the game gets rolling you will see that it is a very beautiful world. Lush trees and ruins lay everywhere next to a beautiful beach and a gigantic pirate ship to explore. The art style in this game is a mix bag of serious to silliness. You could be fighting a raider with standard bandit garb one minute, and then a fish in full plate armor the next! Slay and fillet I always say.
Combat in this game is action based. You hold left click to attack, but you can just bash on left click if that makes you feel any better. Your right click is block, and your special skills are on your numbered hotkeys 1 – 0 on your keyboard. There is no option to click on your skills manually so some may have problems getting used to this. Movement is with the W A S D keys only, but everything in the game can be remapped to wherever you like. Tapping any direction twice makes you dodge. This is not a stand still and cast game. You must be constantly on the move or bad things can happen. You could get picked up and thrown to the ground, caught in a spinning blade attack, or even be eaten by a boss just to listen to your character scream.
Your skill set is listed in a traditional skill tree. With each level you get 1 point to spend on buying a skill or upgrading a skill. Once you get to level 10, you can start buying skills from the other three classes. I personally have always loved a large skill set to make my own class. Most of the time I focused on my damage dealing skills until the game threw me a huge curve ball for not taking any healing skills. I started to add some healing to my build and I felt much more self-sufficient. For awhile at least. I would assume if you had friends to play with, you could stick with your base build. On your own you will be forced to mix and match skills for better survivability. This is a great option but at later levels this comes with a price. I will cover this more later.
The monsters are all unique and well made with plenty of detail. Once you draw your sword and start to bash their face in, you may be pretty surprised to see it actually bust off! Almost every monster I found had something that would break off to be used in recipes. I found myself trying to hit these guys from every direction just to see what else would break.
Once you are past the starting area, you are thrown into a huge bustling town. Filled with life and players running around spamming spar invites. Sounds of the ocean can be heard on the pier and pulled me into this world even more. Lots of stores and vendors all around. This is where you can rent a room in the inn and use it for storage. You can buy bigger rooms and start decorating them, but that feature was not available yet. I doubt they would let me buy a red velvet heart bed and disco lights anyway.
Once you are past the town, the game goes south. Real fast. When I was level one, the world was filled with adventure. Now I am fighting bandits, brown goats, bandits, white goats, and goblins. The areas also start to feel like a Mario brothers game. Woods World. Spooky World. Ice World. This makes the game slowly feel less like a well made fantasy game, and more like someone made a list of standard MO stuff that needed to be made, and never added any creative thoughts to it after. You will find that none of the other areas are made to be explored. They are very simple and have you going to each spot for quests. It is as if they said “the goblins go here, the goats go here and the bears go here. Lets make a new area now!” I think they focused on the beginning of the game was to get you hooked and then just threw the rest of the game together as a afterthought.
When a game is free to play, I can forgive a lot. Even when the game is very grind heavy. Thankfully the grind in this game is not that long and is only slightly above a Western game grinds. With the level cap at 35, you’re not going to be spending months on it.
You can use real money to buy enchant crystals to improve your chances on a successful enchantment. EXP boost to level up faster. Or plenty of cosmetic options. Really there is not much here you need to buy. There is only one exception. When you hit level 16, you can no longer use scrolls that refund your skill points, you have to buy them in the cash store. You need to plan ahead and make all the right choices or your going to be begging your friends for PayPal donations to fix it. Stuff in the store had no price on most things in the Beta. The things that did have a price were around 100 to 200 Zen. After doing some research on Perfect Worlds website, you can buy 100 Zen for a dollar. Not a bad price but that can add up quickly.
As your play the game longer, you really get into the play style and the fun quests you need to do. Some of them are quite clever and let you use things in the area like a cannon to blow up any monsters in the area! There are some typical “kill 10 crab” quests, but the fast paced, energetic combat often makes up for the bland nature of many of the quests.
The game play itself is a lot of fun and would make up for a lot of things if it didn’t get so difficult. Around level 10 I had a heck of a time trying to kill things on my own. I then found that if I spend one point in healing, I could heal my character. I wouldn’t have to wait for the very slow regeneration rate to fill my bar. That got me another three levels, but the monsters in these areas are tightly packed in like sardines so you are constantly under attack. The game does recommend you play with other players and you all get separate loot when you kill something, but finding a group to join is very slow. Especially if the main chat is being spammed by a sea of gold sellers.
A neat idea taken from Monster Hunter is you do not buy armor or food. You gather bits from monsters and bring them to the store to be crafted into whatever you need. This is a great idea, but seems wasted, as I got most of my materials from only a few kills and quests. You never get the feeling that you’re out in the woods and have to fend for yourself as you track down the biggest, deadliest rare monster for his unbreakable claws to turn into the ultimate throwing daggers! This just feels like a standard MMO where you level till you’re maxed out.
Its the little things
Despite the problems, the game is fun. The action is constant. Waiting to see what your new skills do is exciting! Creating your own class is a great feature. And honestly, this game is free. If you plan ahead, you will never be forced to buy anything, unless you just want that cool outfit to show off to your friends!
2 - Glancing Blow: A good attempt that doesn’t quite connect
With a heavy heart, I give this game a 2 out of 4. A Near Miss. All of the fun in this game is at the beginning when you first take off the wrapper. It unfortunately starts to run out of flavor after a few more chews. The combat is great. The skill mixing system is fantastic, but the content falls way short and scorches all of the great ideas this game had.
1 out of 4 – Miss: Disappointing, just like rolling a 1 to hit
2 out of 4 – Glancing Blow: A good attempt that doesn’t quite connect
3 out of 4 – Hit: Solid, but falls short of greatness
4 out of 4 – Critical Hit: So awesome it makes us want to /dance
|Print article||This entry was posted by Chris on December 11, 2012 at 10:33 pm, and is filed under Game Reviews, General, Perfect World Entertainment, Reviews. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site.|