We apologize for the very poor audio quality of both the video and audio version.
Mike O’Brien kicks off the Anniversary Bash with a speech about the first year of Guild Wars 2 and what is coming with the September 17th patch. Mike Zadorojny, Melina Mitchell, and Crystal Reid guide us through the revamped Tequatl the Sunless fight before attendees get the chance to play it live.
Carbine give a PAX show floor demo of the “Genesis” world building tool that the designers use as they create Nexus.
There is no audio version for this video.
We take a few minutes on PAX 2013 Day 2 to chat with Cory Herndon, Senior Narrative Designer for Wildstar. We cover topics ranging from the maniacal Chua to the work that Cory does on the game.
We all know Garrosh is about to get what’s coming to him. That big, brutish jerk of an orc tried to kill my hero, Vol’jin, and for that alone, I’m going to make sure all my Troll characters are in the Orgrimmar raid that comes with patch 5.4 next Tuesday to help Vol’jin take him down once and for all.
But this is a pet battle podcast, and we care about what Blizzard is doing to our beloved tiny creatures/elementals/robots on September 10, when patch 5.4 hits!
We’ve been playing the Hearthstone beta non-stop for a couple weeks now, and it’s time to talk about what we think. Love, hate, jealousy, and creepy goo falling on my fingers–we talk about it all!
We got some of you into it alongside us with last week’s giveaway, and we’re told we’ll have another batch of beta keys to give out next week. Be sure to keep an eye on the site for more info soon!
One of the most interesting parts of PAX Prime 2013 for me was the dinner that I was invited to with David Brevik and Jeff Donais of Gazillion Entertainment. We discussed the upcomming patch 1.2, which they claim will revolutionize the game, and based on the information that we received, I’m willing to give the game another shot.
After the “more” link, you’ll find several videos outlining the new heroes coming with the patch, as well as the interview that I conducted at PAX Prime 2013.
Carbine takes us through the housing system in Wildstar, as well as exploring the expedition instances and more!
Stephan Frost takes the media through a prepared presentation and Q&A session.
Join us as the Arenanet Team discusses the living world of Tyria. Panelists are Devon Carver (WvW Coordinator), Chris Whiteside (Studio Design Director), Colin Johanson (Game Director), Stephen Clarke-Wilson (Studio Technical Director), James Ackley (Audio Director), Daniel Dociu (Studio Art Director), Angel McCoy (Narrative Designer), Joanna Frazer (Producer), Paul Belz (Living World QA), and was moderated by Martin Kerstein (Community Manager).
Join Chris and Sallenia as they walk on the show floor of PAX Prime 2013. We stop at some highlights and let you see what it’s like during the Media hour.