Posts tagged mmo reporter
Welcome to the first episode in this new series of Too Long; Didn’t Listen! This week’s show dives into the issues with CG Cinematics and also explores the need for Immersion in MMOs.
Two topics in 30 minutes or your next podcast is free. You know you would listen to all this if it just wasn’t so… long!
Another great panel from PAX Prime 2013, this time focusing on Video Game Music.
From the official PAX Schedule:
Four corners, four well-known game composers. Old-timer Grant Kirkhope (Goldeneye 007, Kingdoms of Amalur: Reckoning), young blood C418 (Minecraft), lean and mean Big Giant Circles (Puzzlejuice, Mass Effect 2), and superstar dannyB (Super Meat Boy, Binding of Isaac) span three generations of game music and go head-to head in this fun-filled, action-packed, free-for-all fight to the death (not really, they’re all friends, just roll with it)! Find out who has the skills to survive as well as join the discussion (led by Jason “MANvsGAME” Love of Twitch.tv) about the evolution of writing music for indie and mainstream games over the past decades as well as general topics like breaking into the industry, contracts, coping with piracy, and other FAQs. Q&A and giveaways to follow!
We take a walk through the wonderful chaos of the Indie Megaboth to tak with Joshua Hall, Co-Lead Developer on The Repopulation. A sandbox shooter MMO, The Repopulation will have players battle their way across the world and fighting over players cities.
Carbine give a PAX show floor demo of the “Genesis” world building tool that the designers use as they create Nexus.
There is no audio version for this video.
We take a few minutes on PAX 2013 Day 2 to chat with Cory Herndon, Senior Narrative Designer for Wildstar. We cover topics ranging from the maniacal Chua to the work that Cory does on the game.
Carbine takes us through the housing system in Wildstar, as well as exploring the expedition instances and more!
Chris and Carrie complete their final recap to close out their days at PAX East 2013.
Chris, Sallennia and Carrie once again get together after a long day at PAX to talk about what they’ve seen. Since there were technically issue at the end of Day 2, they cover both Day 2 and Day 3.
With what little clothes I had with me torn to rags, I washed to shore near the city of Neverwinter. My boat had sunk, and I was a newly minted adventurer without a cause. As I groggily awoke from my slumber, I was greeted by a friendly soul. Lucky for me, he just happened to have a task for me which would help me rebuilt both my wardrobe and my dignity. I wondered if this coincidence was a one time thing, or if I would be forever more followed by random strangers offering me stuff to do things. I didn’t really care though, as the world crackled with magic energy and the high fantasy feel was tangible in the air. Without hesitation, I grabbed my first quest and headed into the world of Neverwinter. Would I be welcomed with high adventure through a rich Dungeons and Dragons world, or would I fall flat into a boring mire of tropes and unfulfilled promise? Off to adventure and discovery! Huzzah!
Chris, Harry, and Layanor have a large discussion about Trion, Defiance, Rift, and the new CEO of Trion, Scott Hartsman. We also talk about a MMO Flashback that nobody really knows anything about.