Posts tagged races
Chris and Celeste dissect all the biggest news articles and videos about the release plans for this year’s content. Thar be dragons, expansions, sPvP, WvW, and more in this jam-packed episode of GWReporter.
In this special Interview with Mike Z, Lead Content Designer, Harry asks questions regarding personal story instances, raids, playable races, guesting and the economy. Transcription of the questions are below the cut. We hope you enjoy it!
This week has heralded in the revision of the sylvari race and with it a new way to look at the world of Tyria. We knew that the sylvari shared a different perspective than the existing races but who knew it would be so completely foreign. A few words on sylvari origin before we jump in fully:
“The tree that grew of the strange seed came up tall and proud, and beneath its boughs, man and centaur lived at peace. Ronan passed on in time, and aged Ventari passed as well. But before leaving this life, the centaur carved his lessons on a marble tablet and set it among the roots of the Pale Tree. Then he too passed on, the eldest and wisest of the centaurs” More >
After spending the whole morning refreshing the blog page every 30 minutes or so, I was waiting for the first post of sylvari week. I anticipated a visually engaging model that could easily polarize the player base even further; instead I was overcome with amazement at how perfectly they married the concepts that the sylvari is based on. All I can think is “Wow, it’s possibly the most unique race created for an MMORPG and I must play it.” More >
Yesterday we learned how the charr came into being, thanks to Katy Hargrove and the development team we escaped having trolls or orcs as the main baddie for Guild Wars. Beyond Guild Wars the team had to worry about how to distinguish females from males, as you can see above the female counterpart of charr society is streamlined and ready to strike.
Earlier today we were treated to the new flyover video for the charr homelands along with plenty of tail wagging (video after the split). No, seriously, the charr tail wagging is a little excessive. It seems as thought someone decided cats are constantly swishing about, which I disagree with but I can understand the constant loop I suppose. The flyover certainly gives the impression that these are a people that forge everything to make everything they need. The Black Citadel is more warmachine than city, but we are told that it holds headquarters for each legion, offices of tribunes and the war council seat of the people. I can’t wait to run around and see all there is to the charr landscape.
We were also treated to the newly updated charr racial page on GuildWars2.com which offers up a great summary of history and lore surrounding the legions. There’s also some great wallpapers and screenshots to be seen over on the ArenaNet blog.
This week on the Arenanet blog, the Charr will finally get their turn in the spotlight. With the previous race themed weeks on the blog focusing on the Humans and Norn, we haven’t heard that much about how the Charr are going to become a playable race in Guild Wars 2. Now comes their time in the sun!
I’ve always been fascinated by the Charr, and my curiosity was increased when I downloaded the two Guild Wars novels onto my iPad and read through them. Having interesting, fully fleshed out characters as part of the story removed my previous thoughts of the Charr as a savage, bestial race. Playing Guild Wars, it’s easy to imagine that the Charr are nothing more than cannon fodder, meant to fall on your swords and spells. Although their society is explored in small ways in the game (mostly in Eye of the North), I still found myself wanting to find out more.
Now’s my chance. Starting on Monday, I’ll be checking out the blog to see what information Arenanet puts out there to satisfy my craving for more Charr lore!
Well here I was thinking that Norn week was over when ArenaNet’s Ree Soesbee decided to jump into a full-on lore post.
Norn week ends with a nice little update that pulls together all the information we learned over the week to the revamped race page. We also get the treat of seeing a new video of the surrounding areas and the lovely Hoelbrak. We’ll see you next week for more guides and news as its announced!
Norn believe that only if you achieve great things will you be remembered as an Epic hero. David Wilson pulls us into the world of Norn, listening in on conversations around the great hub of Hoelbrak (current home city to the Norn), and the arrogance expressed during the sound clips from yesterday’s article only reinforces the stereotype of typical Norn.